Registration

CGF_Poster_B_2_smaller

CLICK HERE TO REGISTER YOUR TEAM FOR CSGO OR DOTA2.

CLICK HERE TO REGISTER YOUR TEAM FOR STARCRAFT II.

Event Details

Please refer to Annual Games > CGF 2013 Section.

** Registration for 2013 will be open from 1 st APRIL till 31 st MAY  **

Registration Fee for CSGO and DotA2

Open Category : $50/team
School Category : $25/team

Registration Fee for StarCraft II

Open Category : $15/team
Terms & Conditions

Participation Rights

Each school is only allowed to send in a maximum of 2 teams to participate in each game, for the Inter-School Leagues. Should there be additional teams registered, the team who has made first confirmed payment will be considered for the school registration.

For Secondary School and Junior College participants, note that details of your Teacher-in-charge of your team is necessary. The teacher must be from the school you are representing. University, polytechnic and ITE students are not required to do so. However, it is recommended that you have a teacher-in-charge to provide support to your team during the event and activities.

Each participant can register and play for the tournament once per category. Once the participant gets knocked out of the tournament’s category, he/she will not be able to join other teams for that category. Please note there will not be any special re-arrangement of fixtures if there is a fixture clash when a participant choose to register for both categories.

Attire

All competitors are required to wear the Cyber Gaming Festival T-shirt/Identification Tag at all times in the tournament area. Failure to do so will result in an immediate disqualification.

The following will not be allowed in the tournament area:

  • Slippers, Sandals and any other open shoes
  • Torn jeans, Shorts, Three-quarters
  • Singlet, sleeveless t-shirts
  • Clothes with offensive designs
  • Food and Drinks

Identification

All competitors must produce a valid identification card or passport for identity verification purposes. Failure to do so will result in refusal of admission.

For the Inter-School Category, all students are required to produce a valid student pass, indicating your school. All team members participating in the Inter-School must be from the same school.

** EZ-Link cards issued by MOE and school issued identification card are allowed as valid identification for the Inter-School Category participants only.

Personal Equipment

  • Competitors who brought their personal equipment are required to set them up in the fastest possible manner.
  • No additional time will be allocated to any competitor to setup the equipment.
  • Should the competitor fail to set up in time, the Marshal will declare the commencement of the game without waiting for the competitor.
  • Competitors are only allocated a maximum of 10 minutes to set up and warm up or test their equipment and game settings.
  • Competitors are NOT allowed to install their own equipment’s drivers.
  • All competitors are responsible for their own equipments.
  • Organizers will not be responsible for any property damage or loss during the course of the event.

Unfair Play

The term unfair play refers to the follow:

  • Use of any hack software.
  • Intentional disconnection.
  • Use of any settings exceeding standard and permitted settings.
  • Abuse of any game bugs, known or unknown before the time of the game.

During the course of any match the Marshals and Officials may determine other actions to be unfair play at any time. Un-sportsman like behaviour displayed during any match will lead to a warning. If the action was deemed unintentional by the Marshal, the competitor will receive a warning. Accumulation of 3 warnings during the course of the match will result in disqualification. Intentional unfair play or exploitation of game bugs will also lead to a disqualification, in which cases the decision will be made by Chief Marshal.

Any competitors caught using their mobile phone (using in this scenario classified as placing the mobile phone in plain sight or holding it) will be classified as cheating and will be disqualified immediately. It is strongly suggested that you keep the mobile phones in your bag/pockets without taking them out during the match to avoid any misunderstanding.

Competitors are not allowed to communicate with spectators or other competitors (not involved in their current match) during the match and failure to do so will lead to disqualification for both parties.

Broadcasting of Matches

The organizers reserve the rights to broadcast any of the games during the course of the tournament. Selected competitors for broadcasting are obliged to play as per normal regardless of whether broadcasting is done. Broadcasted competitors are to have their head phones on with sound on at all times. The organizers reserve the rights to choose which matches to be placed on stage at any point of the tournament.

Marshals, Chief Marshals and their decisions

Respect the fact that human error does occur. Whilst we all try to perfect what we do, there isn’t a competitor out there who can get through an entire tournament without making any mistakes. Marshals are no different. Marshals try their best to be accurate with all of their decisions, but the reality has shown that even the best fall down. Please accept their mistakes the same way you would accept the mistakes from yourself.

Marshals and Chief Marshals follow the strict guidelines on how to make their decisions based on the rules governing the tournament. Most of the issues occur due to competitors not being aware of the full set of tournament rules, however, issues which have not been outlined in the rules might arise during the course of the tournament as well. In such incidents the relevant Chief Marshal and the Games Master will make a new ruling based on the circumstances.

If the competitors feel that the decision made by the Marshal is unfair they may appeal to the Chief Marshal for that game. Chief Marshal has the right to overturn the Marshal’s decision. Chief Marshal’s decision may only be reviewed by the Games Master.

Respect your Marshals as their decisions are final.

Privacy Policy

Participants who have agreed to the terms and conditions stated by Cyber Gaming Festival 2013 agrees to the following:

  • NUS Cyber Gaming Festival 2013 reserves the right to publish participants’ names, photos and quotes from interviews on NUS Cyber Gaming Festival’s website at www.cybergamingfestival.com.
  • NUS Cyber Gaming Festival 2013 will not release personal information provided by the participants of Cyber Gaming Festival 2013 without prior notice and agreement from said participants except in the following:
    1. When a member has caused mental and/or physical damage/harm to others resulting in the need for legal proceedings that require the release of said member’s personal information.
    2. When any reasonable circumstance arises where personal information release is required by law. (i.e. request by government agencies for legal proceedings)

Registration & Payment

If you and your team agree to the Terms & Conditions stated above, you may proceed with the registration.

Upon receiving your application, an email confirmation will be sent to your within 2 – 3 days together with the payment details. Teams will only be confirmed when payment is received.